2009 January | Blender Minutes

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Linear Workflow in Blender

While working on my current project to explore the differences between luxrender and blender I came in touch with setting up a linear workflow.

Until now I knew what it was and never found it necessary to test or use it in one of my projects. The steps involved using it in blender especially under linux seemed too tedious.

As this project was aiming at photorealism, it was a good opportunity to actually try a linear workflow.

And I have to say I am a convert now. There won’t be any serious projects done without applying a linear workflow.

[Read more →]

New Project: Blender vs. Luxrender

I have started a new project with the goal to have the same scene rendered in blender internal and luxrender.

I hope to get some insight how much additional work has to be done to get the luxrender image done. Furthermore it should be interesting to see how the workflow differs and how to map certain blender goodies ( SSS, multiple materials etc ) to the luxrender world ( if at all possible )

I am still in the process of setting up the scene in blender and will open a WIP thread at blenderartists as well as on the luxrender forum. You can see above a very preliminary preview of how the scene will be composed.

stay tuned …