Luxrender observations – part II
This is the second part of my obervations on luxrender made during my last project.
Materials
This is the area where I spent most of my time in getting the blender scene transferred to lux. The material system is quite different from blender’s and I had to try various approaches to get the look I had in mind. This process is by far not finished, as I am currently just scraping at the surface. But some general findings can be shared.

