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	<title>Comments on: Luxrender observations &#8211; part II</title>
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	<link>http://www.loramel.net/blender_minutes/2009/02/luxrender-observations-part-ii/</link>
	<description>exploring and sharing creative possibilities</description>
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		<title>By: Jeff Salman</title>
		<link>http://www.loramel.net/blender_minutes/2009/02/luxrender-observations-part-ii/comment-page-1/#comment-1595</link>
		<dc:creator>Jeff Salman</dc:creator>
		<pubDate>Sun, 25 Sep 2011 21:21:13 +0000</pubDate>
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		<description>Hi,

Just wanted to say thanks.  I&#039;m newer to blender and luxrender, and I spent days trying to figure out the role that material nodes played in luxrender ... thought I couldn&#039;t get them to work : / Now I know that luxrender does not do material nodes.  The fact that the &quot;use nodes&quot; is still available in Blender to be selected even when luxrender is picked as the render engine threw me off as a newbie ... if it&#039;s available to be selected, it must be available to be used.  Thanks for clearing up that luxrender does not use material nodes ... can finally move on :)

Jeff</description>
		<content:encoded><![CDATA[<p>Hi,</p>
<p>Just wanted to say thanks.  I&#8217;m newer to blender and luxrender, and I spent days trying to figure out the role that material nodes played in luxrender &#8230; thought I couldn&#8217;t get them to work : / Now I know that luxrender does not do material nodes.  The fact that the &#8220;use nodes&#8221; is still available in Blender to be selected even when luxrender is picked as the render engine threw me off as a newbie &#8230; if it&#8217;s available to be selected, it must be available to be used.  Thanks for clearing up that luxrender does not use material nodes &#8230; can finally move on <img src='http://www.loramel.net/blender_minutes/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Jeff</p>
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