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	<title>Comments on: Ara&#8217;s very first steps</title>
	<atom:link href="http://www.loramel.net/blender_minutes/2010/01/aras-very-first-steps/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.loramel.net/blender_minutes/2010/01/aras-very-first-steps/</link>
	<description>exploring and sharing creative possibilities</description>
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		<title>By: loramel</title>
		<link>http://www.loramel.net/blender_minutes/2010/01/aras-very-first-steps/comment-page-1/#comment-537</link>
		<dc:creator>loramel</dc:creator>
		<pubDate>Thu, 18 Feb 2010 17:32:53 +0000</pubDate>
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		<description>I didn&#039;t do anything special, I think. I made sure I had the same pose for the start frame and the end frame. One thing I saw stated on tutorials on the internet was that you have to use one frame less than the complete walk cycle to do a cyclic walkcycle in the NLA editor. I found this to be untrue. With the last frame omitted I had the same jumps as you are experiencing now. As soon as I used the full walk cycle everything was smooth.</description>
		<content:encoded><![CDATA[<p>I didn&#8217;t do anything special, I think. I made sure I had the same pose for the start frame and the end frame. One thing I saw stated on tutorials on the internet was that you have to use one frame less than the complete walk cycle to do a cyclic walkcycle in the NLA editor. I found this to be untrue. With the last frame omitted I had the same jumps as you are experiencing now. As soon as I used the full walk cycle everything was smooth.</p>
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		<title>By: FF</title>
		<link>http://www.loramel.net/blender_minutes/2010/01/aras-very-first-steps/comment-page-1/#comment-536</link>
		<dc:creator>FF</dc:creator>
		<pubDate>Wed, 17 Feb 2010 22:56:29 +0000</pubDate>
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		<description>Hi, I was reading your post on BlenderARTISTS, saw a link to your blog and here I am...
One thing that strikes me is that your walk cycle is seamless whereas mine have an undesired &quot;limping&quot; effect from where the offset bone finishes a cycle.
http://www.youtube.com/watch?v=sGxXIEEXMa0

Which technique did you use?

Kudos on your project,
cheers</description>
		<content:encoded><![CDATA[<p>Hi, I was reading your post on BlenderARTISTS, saw a link to your blog and here I am&#8230;<br />
One thing that strikes me is that your walk cycle is seamless whereas mine have an undesired &#8220;limping&#8221; effect from where the offset bone finishes a cycle.<br />
<a href="http://www.youtube.com/watch?v=sGxXIEEXMa0" rel="nofollow">http://www.youtube.com/watch?v=sGxXIEEXMa0</a></p>
<p>Which technique did you use?</p>
<p>Kudos on your project,<br />
cheers</p>
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