Monthly Archives: May 2010

Shot Comparison

A small update just to show off what a little modeling/sculpting can do to a shot. It may be common knowledge, but for me its my first movie project and I am just amazed how dramatically the shot changed by … Continue reading

Posted in Ara's Tale, Blender, Projects | 2 Comments

Building a bridge

This turned out to be much more time consuming than expected. Modeling and sculpting are very near in my workflow. I create a base model and sculpt the details, which will be applied back to the model using normal maps. … Continue reading

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Principal Animation done for Ara’s Tale

Despite the relatively quiet during the past weeks here on this blog, production on Ara’s Tale has not stalled. Quite on the contrary in fact.

Posted in Ara's Tale, Blender, Projects | 4 Comments

Rework and Polish on Shots and Storytelling

Based on very valuable input and feedback from Richard Culver and Germano Martin I spent quite some time reworking some of the shots and editing. The basic idea here is to get more involved with Ara. To let the viewer … Continue reading

Posted in Ara's Tale, Blender, Projects | 2 Comments