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Monthly Archives: September 2010
Eyelashes as Eye Opener
After finishing the skin shader one of the last things left to do was to create Ara’s eye lashes. From my first research on hair it was relatively clear that the eye brows and eye lashes would have to be … Continue reading
Posted in Ara's Tale, Blender, Projects
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SSS journey coming to an end
This post marks the end in my various experiments and explorations to get a fairly plausible skin for Ara. The result you see above is based on the 3 Layer SSS approach. Ben Simonds does a a very good explanation … Continue reading
Posted in Ara's Tale, Blender, Projects
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Makeup Session
A quick update only. I started to texture Ara’s face. The shader itself is only a plain lambert shader where I use some color maps to preview the painting result. To have some guidance later in the texturing process, I … Continue reading
Posted in Ara's Tale, Projects
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On the Current State of Production
It has been some time since the last Ara related post on my blog. So I think it appropriate to give some overview about the current state of production and what happened during the summer.
Posted in Ara's Tale, Projects
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Summer is ending …
… and so is the ( not entirely voluntary ) break in the development of Ara’s Tale. Real life demands left only small amounts of time for my short, which I invested into finishing the texturing for the entry set … Continue reading
Posted in General, Photography
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