Category Archives: Ara’s Tale

Timelock !

Finally the long awaited major milestone is here ! All major visual development is done and I have edited the movie to a final cut. This is not yet a picture lock, but what I call a timelock. Now the … Continue reading

Posted in Ara's Tale, Blender, Projects | 8 Comments

2012 – where it all ends

I am talking about Ara’s Tale of course. For any other visions, apocalyptic and otherwise, I just refer to here. And that does not imply that there is any apocalypse waiting regarding Ara’s Tale, quite on the contrary.

Posted in Ara's Tale, Blender, Projects | 2 Comments

Particles, particulary painful

With this post I want to summarize and share my experiences I had using the particle system in current blender 2.61. The current production phase calls for a lot of vfx, mostly to be done using dynamic particles. I will … Continue reading

Posted in Ara's Tale, Blender, Projects | 8 Comments

Glimpses at the Production

Confirmed by comments on my recent post, I will try to refrain as much as possible from displaying potential spoiler images. As this would mean, to cease showing any images from now on, I thought I could give you some … Continue reading

Posted in Ara's Tale, Blender, Compositing, Projects | 9 Comments

Production Ramped up Again

Production of the remaining shots of Ara’s Tale is running under full steam now. Now with the dragon finished its fun again to do the lighting and compositing for the shots. I already had the tricks and workflow for all … Continue reading

Posted in Ara's Tale, Blender, Projects | 6 Comments

Everything that has a Beginning …

… has an end. After 180 exciting days working with and exploring Mari, the extended demo license finally expired today. It was a fantastic experience and helped immensely during the work on Ara’s Tale. The textures would have looked different … Continue reading

Posted in Ara's Tale, Blender, Mari, Projects | 2 Comments

Dragon Ready for Production

After a lot of time texturing and shading this beast, I have now reached a point where I am ready to use the dragon for production. There will be two shots where additional tweaking will be necessary but for all … Continue reading

Posted in Ara's Tale, Blender, Projects | 2 Comments

Blender – Mari Diary #5

I apologize for the long delay before uploading the promised bump painting timelapse. Two events have caused the delay: the update to the new kubuntu 11.10 version me having a brand new nexus s smartphone Number 2 obviously and predictably … Continue reading

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Dragon Iterations

Finally I have done all the remaining texture maps for the dragon’s head. What comes now is creating the material/shader setup for the final shots. I have also recorded the texture painting process for the bump maps and the final … Continue reading

Posted in Ara's Tale, Blender, Mari, Projects | 4 Comments

Blender – Mari Diary #4

As promised here is a timelapse ( with some comments ) showing the process of painting the color map for the dragon’s head. The diffuse color map is now finished (almost finished, the mouth interior is still to be done). … Continue reading

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