Category Archives: Ara’s Tale

Blender/Mari diary #1

I want to use this post to highlight the workflow I am using when working with blender and Mari. To get an overall view of the features and capabilities of Mari, I advise to go to the Mari website and … Continue reading

Posted in Ara's Tale, Blender, Mari, Projects | 4 Comments

Miracles sometimes happen …

… even to me I mentioned in one of my last posts that sometime ago I was contacted by Jack Greasley, Mari product manager, who offered me the possibility to use Mari for Ara’s Tale. It seemed then that somehow … Continue reading

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More shots done

Progress is quite good so far. Since my last post, I managed to finish 5 more shots. If I can keep this pace, 2011 might actually be a realistic goal.

Posted in Ara's Tale, Blender, Projects | 8 Comments

Lets start finalizing …

Now its finally time to make the first shots of the main set a reality. After a lot of fiddling with the scultping and texturing of the canyon rock walls I have now decided to continue work on the actual … Continue reading

Posted in Ara's Tale, Blender, Projects | 4 Comments

If at first you don’t succeed …

… try, try and try again. Thats especially true for this project of mine. The last post showed my progress on texturing the main set cliffs and while the basics were ok the whole setup didn’t fully work out.

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Texture work on the main set

The texturing process benefits now from the experience gained during the work on the entry set. Laying out the workflow and making decisions is a bit easier now. As already mentioned in my previous post, I use a different approach … Continue reading

Posted in Ara's Tale, Blender, Projects | 3 Comments

Dawn of a new (busy) year

Allthough the title image is taken at dusk, I chose it to symbolize the mountain of work still ahead of me. It also fits well the current sculpting of the main set of Ara’s Tale. And besides that this is … Continue reading

Posted in Ara's Tale, Blender, Projects | 3 Comments

Changes and Promises

Allthough I haven’t done any updates here on my blog, work on Ara’s Tale has continued. Details a bit later, first an announcement. Circumstances have led to a change of the composition of the team. Leeran Z. Raphaely, responsible for … Continue reading

Posted in Ara's Tale, Blender, Projects | 2 Comments

Scene 1 finished

A major milestone is reached ! I have the visuals done for scene 1, 15 shots in total. There may be minor tweaks along the road but nothing serious any more. Finishing the shots for scene 1 was a testbed … Continue reading

Posted in Ara's Tale, Blender, Projects | 11 Comments

Production Progress

I thought this would never happen, but slowly something like a production routine is taking hold of Ara’s Tale. For the past days I was busy working on finalizing 5 more shots and could actually reuse knowledge gained from the … Continue reading

Posted in Ara's Tale, Blender, Projects | 2 Comments