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Category Archives: luxrender
Fake lighting tests
I started a project which I had in my mind for quite some time now. Triggered by an article about product visualization, which uses fake lighting, I decided to finally give it a try myself. I created a thread in … Continue reading
Posted in Blender, Compositing, luxrender
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Material Breakdown – Gold
For this material breakdown I chose a gold material based on the material I used in my crown project. The goal is to make a gold material, which can be seen on old jewellery exhibiting some worn look and is … Continue reading
Posted in Blender, luxrender, tutorial
9 Comments
Material Breakdown – Pearl
I will start a series of material breakdowns, where I show step by step the principles of how I created the materials from the Austrian Imperial Crown. This is by no means an absolute guide to the lux material system, … Continue reading
Posted in Blender, luxrender, tutorial
6 Comments
Austrian Imperial Crown finished
Its finally done. This project took me the better part of the last 3 weeks to finish in my spare time. It was an exercise in modeling and an exploration into the possibilities of luxrender, especially now as the new … Continue reading
Posted in Blender, luxrender, Projects
5 Comments
Luxrender observations – part III – postponed
During preparation of the final part of my luxrender observations I found out, that I had to learn quite some more about luxrender before continuing in a sensible way. So I postpone the final part and use my current project … Continue reading
Posted in luxrender
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Luxrender observations – part II
This is the second part of my obervations on luxrender made during my last project. Materials This is the area where I spent most of my time in getting the blender scene transferred to lux. The material system is quite … Continue reading
Luxrender observations – part I
As previously announced, here is my report on the use of luxrender during my project ‘The other day in the forest’. This is more a description of the things noticed and done during the process than a real tutorial. I … Continue reading
Posted in Blender, luxrender, tutorial
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Blender/Luxrender comparison project finished
I just finished my project to learn the different workflows using blender or luxrender. The blend files including the textures (low res version as the high res would take ~60MB) are available from my showroom. A document describing all the … Continue reading
Posted in Blender, luxrender, Projects
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New Project: Blender vs. Luxrender
I have started a new project with the goal to have the same scene rendered in blender internal and luxrender. I hope to get some insight how much additional work has to be done to get the luxrender image done. … Continue reading
Posted in Blender, luxrender
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Luxrender splash screen competition – entry submitted
I have now submitted my final entry to the luxrender v 0.6 splash screen competition. I did not change any things regarding composition, but tweaked the material settings of the bubbles and background a little bit. The entries are not … Continue reading
Posted in luxrender, Projects
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