I have started a new project with the goal to have the same scene rendered in blender internal and luxrender.
I hope to get some insight how much additional work has to be done to get the luxrender image done. Furthermore it should be interesting to see how the workflow differs and how to map certain blender goodies ( SSS, multiple materials etc ) to the luxrender world ( if at all possible )
I am still in the process of setting up the scene in blender and will open a WIP thread at blenderartists as well as on the luxrender forum. You can see above a very preliminary preview of how the scene will be composed.
stay tuned …