As promised here is a timelapse ( with some comments ) showing the process of painting the color map for the dragon’s head.
The diffuse color map is now finished (almost finished, the mouth interior is still to be done). And I am currently working on the bump and specular maps, which will be shown in yet another timelapse.
Painting the color map was fun again and I am definitely looking forward to when all the maps are in place and I can start to tweak the material and shaders to get a first look at the dragon.
Timing is also quite ok, as I still have 34 days left from my time limited Mari license. This should be enough to finish the dragon and maybe fix the various odds and ends on the other models as well.