Compositing Workflow using Lightgroups
Compositing Workflow using Lightgroups
Blender/Mari – Retexturing with higher Resolution
Retexturing with higher Resolution
exploring and sharing creative possibilities
Compositing Workflow using Lightgroups
Retexturing with higher Resolution
Wow, you impress me with your perseverance. You have a lot of hours here. Nice work. I think if a project like your movie ever had a job for noobs, say modeling something they would be happy to be part of your project. Anyway, your movie looks like it’s going to be awesome, so keep up the good work.
Dear Martin
I was following your work for quite a while and I must mention it is great. I understand how much work you put in this production as I myself doing one as well. I would like to ask you if you don’t mind to share how did you do a dress. I struggle big time and I can’t get result any close to yours.
With best regards
Peter
Thanks Peter.
I sent you an email.
Hi I just saw your work and it’s fascinating, I am also doing a short work and hope to finish by the end of the year, I want the same thing as Peter asked about the dress, and I had problems with that and I could not solve the like, not if I can lend a hand thanks from Argentina, and apologize if you do not understand what I write I am using the google translator
Hi Milton.
Thank you for your comment. You can download the production files from here (http://www.loramel.net/blender_minutes/2012/07/aras-tale-production-files-available/).
There you can see how the cloth simulation was done. It is not an easy thing to do and needs a lot of experimenting and patience. And I guess there is no solution which fits every need, so you can use the production files as a starter.